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The Meaning of Impulsion

In dressage terms, impulsion usually refers to the forward driving power of the hindquarters. Reiners know impulsion is about responsive forwardness.
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Spooking on the Trail

The further they get from home, the less secure they feel, and spooking on the trail is a great example of how a prey animal acts when he feels in danger.

Game 7: The Squeeze Game

Remember, the Seven Games are progressive and you need to have the other six in place before being able to successfully play the Squeeze Game.

Game 6: The Sideways Game

Backwards and sideways have everything to do with your horse’s impulsion and emotional fitness - which influences almost everything else your horse does.

Game 5: The Circling Game

Have you ever wished your horse would maintain gait without constantly squeezing with your legs to keep him going, or pulling on the reins to get him to slow down? Have you ever wished your horse would just keep his attention on you instead of veering off every time he sees something new?

Game 4: The Yo-Yo Game

The Yo-Yo Game is the fourth of the Seven Games. Games #1 (Friendly), #2 (Porcupine) and #3 (Driving) are called the “principle games”.

Game 3: The Driving Game

Have you ever wondered how “horse whisperers” are able to magically communicate with horses from across a pen? With suggestions that are imperceptible, skilled horsemen are able to have a horse respond as if it were the horse’s instinct to do so. The Driving Game develops these skills, in you and your horse, to such a degree and with such subtle communication, that people will think your horse is reading your mind.